{"id":84,"date":"2004-04-14T21:39:21","date_gmt":"2004-04-15T05:39:21","guid":{"rendered":"https:\/\/www.sixsquare.com\/?p=84"},"modified":"2004-04-14T21:39:21","modified_gmt":"2004-04-15T05:39:21","slug":"blood-mist","status":"publish","type":"post","link":"https:\/\/www.sixsquare.com\/index.php\/blood-mist\/","title":{"rendered":"blood &#38; mist"},"content":{"rendered":"<p>A few thoughts about my current project&#8230;<\/p>\n<p>Most of my attention is occupied by <a href=\"https:\/\/www.sixsquare.com\/Screenplays\/Blood_Dust.htm\">Blood &amp; Dust<\/a> right now. More specifically, I&#8217;m working on <strong>Blood &amp; Mist <\/strong>and <strong>Blood &amp; Glass<\/strong>. They&#8217;re the prequel and sequel, respectively, to the original. What makes these two projects challenging is the vastly different scope each has with respect to the first one. <strong>Blood &amp; Dust<\/strong> takes place over about three or four days in 1886. Yes, there are flashbacks stretching back to the Renaissance, but its central story is very simple. In contrast, <strong>Mist <\/strong>covers more than 160 years. Faced with the daunting task of telling a chronological story with all its attendant gaps and dissolves I find myself struggling to reshape the plot into a different format. Instead of telling a straightforward, chronological tale, as I&#8217;d started to do, I&#8217;m leaping forward to almost the end, and then flashing backwards in a tricky episodic style. I don&#8217;t know if I can pull it off, because I&#8217;ll have to make sure all the various segments build on a central story and then pull together into a cohesive finale.<\/p>\n<p><strong>Glass<\/strong>, on the other hand, promises to be much more conventional, although beginning as it does in modern day Los Angeles, there&#8217;s much left to the imagination as to what happened to Lauren in the years since 1886 and the events of <strong>Dust<\/strong>. I haven&#8217;t decided if I&#8217;m going to dramatize any of those.<\/p>\n<p>Meanwhile, <strong>Strange Angels <\/strong>languishes, in need of attention. I&#8217;ll return to it soon.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A few thoughts about my current project&#8230; Most of my attention is occupied by Blood &amp; Dust right now. More specifically, I&#8217;m working on Blood &amp; Mist and Blood &amp; Glass. They&#8217;re the prequel and sequel, respectively, to the original. What makes these two projects challenging is the vastly different scope each has with respect [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.sixsquare.com\/index.php\/wp-json\/wp\/v2\/posts\/84"}],"collection":[{"href":"https:\/\/www.sixsquare.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.sixsquare.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.sixsquare.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.sixsquare.com\/index.php\/wp-json\/wp\/v2\/comments?post=84"}],"version-history":[{"count":0,"href":"https:\/\/www.sixsquare.com\/index.php\/wp-json\/wp\/v2\/posts\/84\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.sixsquare.com\/index.php\/wp-json\/wp\/v2\/media?parent=84"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.sixsquare.com\/index.php\/wp-json\/wp\/v2\/categories?post=84"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.sixsquare.com\/index.php\/wp-json\/wp\/v2\/tags?post=84"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}